Tag: Experience Management
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Multi-Agent Narrative Experience Management as Story Graph Pruning
In interactive narratives, experience management is used to control the world and the NPCs a player interacts with, encouraging particular types of stories or discouraging others. The space of all stories in a narrative can be understood as a story graph, with story states as nodes and actions in the story as directed edges. In…
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Manipulating Narrative Salience in Interactive Stories using Indexter’s Pairwise Event Salience Hypothesis
The salience of a narrative event is defined as the ease with which an audience member can recall that past event. This article describes a series of experiments investigating the use of salience as a predictor of player behavior in interactive narrative scenarios. We utilize Indexter, a plan based model of narrative for reasoning about…